compackraid 怎么调坦克世界插件安装位置位置

TB后,坦克兵首次艰难通关安图恩Raid_dnf女大枪吧_百度贴吧
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TB后,坦克兵首次艰难通关安图恩Raid
和谐CD坦克兵没落了这根本就是个笑话壮哉我坦克神教视频来自:
KS大视界是【空间素材吧...
写故事我们是认真的!
张爱玲说出名要趁早,这...
加州生活怎么样?跟着主...
快看,这里有一大堆表情...
哪部你最期待?
都说美不美看大腿,帅不...
风格不限,可萌可毒、可...
比爵迹好不了多少的电影
“萨德” 事件持续发酵 韩...
盘点娱乐圈孝子明星。
你是写手or读者?你怎么...
游戏特效培训,毕业年薪20w,来CGWANG吧!
TB后 本团首次通关,连跪两个多星期,说多了都是
脸丑皮黑没惊雷
然而我们都坑了好几周了
过了几次~
暖贴——————吾之旧友吊似汝,而今坟头草丈五。
2秒多一个 还是有30的buff 放在我们团队早就踢了
歼灭哪去了
坦克兵每秒需要多少输出才能守舰炮
并没有,我们团有个坦克兵,堆伤害的,dps稳定超完全体灾祸白
CGWANG影视后期包装培训 专业培训机构
教主 求搭配 属性
本教主目前属性,火墙168
然而昨天阻截用时八分半,灭杀用时20分
我看都不用看,你们城里人真会玩
教主一发坦克几秒
技能宝珠有几个?
连跪2星期了
每次都死在火山                      If I should see you,after long year.How should I greet, with tears, with silence. 假若他日相逢,我将何以贺你?以沉默,以眼泪。
我记得上次你不是发帖走了么。
赐我一个惊雷把
  萌萌哒的呜路塞好想和她啪啪啪。     ————✎﹏๓₯㎕ด้้้้้็็็็็้้้้้็็็   --来自凉城版贴吧客户端
教主威武  ---我给你买棒棒糖棉花糖薄荷糖我们做朋友好吗   --来自如此机智的贴吧客户端
看到这些,我决定去pk了
流星大神好久不见,为什么我就觉得坦克兵不应该3+3呢?感觉好奇怪
我们昨天也通了
贴吧热议榜
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保存至快速回贴查看: 4390|回复: 7
谁知道德国坦克SiXPack 5.1+ (剧场版)的驱动如何装??
最近弄了个德国坦克SiXPack 5.1+ (剧场版),装了N次驱动也装不上。老是提示没有文件,晕死。那个老大帮帮我啊!!!!
没人顶,我自己来,支持啊,帮帮我啊!!
弄到半夜,已解决,还是影子传说提醒了我,明天用AA挂vst看看效果如何,多谢!!
呵呵,win7也能出来声了,还能用几年,不错,水晶的4630
德国坦克SiXPack 5.1+ (剧场版),win7.也能用呀.现在的主板.还有;PCI.插座吗.你是怎么装上去的呀.
德国坦克SiXPack 5.1+ (剧场版),win7.也能用呀.现在的主板.还有;PCI.插座吗.你是怎么装上去的呀.
网络神侃 发表于
18:29 , W! o6 x/ p+ R* P+ Q
使用这个驱动就可以安装上了!" N% n! h5 _3 c5 ?, v
- y) t( \5 v" A% |2 [9 L
驱动地址和图文安装说明
太牛X了,我以为我的坦克不能用了呢,现在可以不用出了,当年500多买的声卡啊,用到现在子卡和附件什么的还都在原盒里装着呢
试过了,好用,我的是WIN7系统,一点问题都没有,我的坦克声卡闲置半年又开始服役了,期待B版分享给朋友:通用代码: <input id="link4" type="text" class="form_input form_input_s" value="" />复 制flash地址: 复 制html代码: <input type="text" class="form_input form_input_s" id="link3" value="" />复 制分享视频到站外获取收益&&手机扫码分享视频二维码2小时内有效外服坦克世界作弊Warpack下载至电脑扫码用手机看用或微信扫码在手机上继续观看二维码2小时内有效外服坦克世界作弊Warpack扫码用手机继续看用或微信扫码在手机上继续观看二维码2小时内有效,扫码后可分享给好友没有优酷APP?立即下载请根据您的设备选择下载版本
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请使用者仔细阅读优酷、、
Copyright(C)2017 优酷
不良信息举报电话:Updated: 10-13-10 04:34 PM
Updated:10-13-10 04:34 PM
Created:06-07-10 08:08 AM
Downloads:8,632
Favorites:19
ICC Lich King Addon Pack&
Version: 2by:
-- Discontinued --
These addons are not designed to be substitutions for popular boss mods like , , or . They are just some small mods I made for helping my guild to overcome some problems with the Lich King heroic encounter. And because I think a lot of guilds might have the same issues when learing the encounter I might just as well share it to the public.
LK|Warnings
Your guild mates fail at Defiles or Shadow Traps even though they have boss mods with Flash n' Shake and whatnot? Well... you can't possibly miss that one! (see screenshot). &Defile on YOU!& + &Shadow Trap near you!& warnings. I don't take responsibility for potential heart failures after a warning. To test the message type &/script _G.test()&
You are a raid leader and wonder why the hell the Valkyrs make it to the edge so fast? You are assigned to stun valkyrs but they are already immune or have a high DR? This monitor tells you who stunned which Valkyr when. Type /lkstun to bring up the window and click an entry to link it to the chat.
Supported clients: English, German, French, Spanish, Russian.
- 4.0.1 update
- lkwarning config file added
- Due to technical changes the volume of every sound effect is now turned up while displaying a warning instead of just the warning sound's volume.
Optional Files (0)
Archived Files (1)
hankthetank
06-07-10 08:08 AM
A Kobold Labourer
Forum posts: 1
File comments: 84
Uploads: 4
This addon doesen't work now with patch 4.1 (or above). I think some basic edits could help to make shadowtrap and defile warnings working, but i am not a lua coder, has someone tips to fix it?
A Theradrim Guardian
Forum posts: 64
File comments: 132
Uploads: 6
Thanks. I guess I'll take a look on the spell IDs and possibly changed stun mechanisms(?) for all classes when I have some time.
You can test it on every mob by deleting the NPC check btw.
if stuns[({...})[1]] and dName == L.valkyr then
A Murloc Raider
Forum posts: 4
File comments: 84
Uploads: 8
Originally posted by sp00n
Hm, the stun display doesn't seem to work correctly, I only see myself and our prot warrior's shockwave.
Most spell IDs seem to have changed, at least that's what WoWHead is telling me.
I've tried to update the code to reflect the changes, it's completely unchanged however (sunday I'll be at the LK and will know more, although I won't be able to confirm all of the possible stuns then).
File lkstuns.lua.
Replace the &local stuns& variable with this:
local stuns = {
-- Deathknight
[91800] = {duration = 3, drCategory = &Stun&},
-- ori 47481 !UNSURE!
= {duration = 4, drCategory = &Stun&},
-- Bash (Bear)
-- ori 8983
= {duration = 3, drCategory = &Opener&}, -- Pounce (Cat)
-- ori 49803
[22570] = {duration = 5, drCategory = &Stun&},
-- Maim (Cat)
-- ori 49802
[24394] = {duration = 3, drCategory = &Stun&},
-- Intimidation
-- ori 19577
[12355] = {duration = 2, drCategory = &Procc&},
-- ori 12358
[44572] = {duration = 5, drCategory = &Stun&},
-- Glyphed Deep Freeze
-- Paladin
= {duration = 6, drCategory = &Stun&},
-- Hammer of Justice
-- ori 10308
= {duration = 3, drCategory = &Stun&},
-- Holy Wrath
-- ori 48817
[20164] = {duration = 2, drCategory = &Procc&},
-- Seal of Justice
-- ori 20170 !UNSURE!
= {duration = 6, drCategory = &Stun&},
-- Kidney Shot
-- ori 8643
= {duration = 4, drCategory = &Opener&}, -- Cheap Shot
[58861] = {duration = 2, drCategory = &Stun&},
-- Bash (Feral Spirits)
-- Warlock
[30283] = {duration = 3, drCategory = &Stun&},
-- Shadowfury
-- ori 47847
-- Warrior
[20253] = {duration = 3, drCategory = &Stun&},
-- Intercept
-- ori 47995
= {duration = 1.5, drCategory = &Stun&}, -- Charge
-- ori 11578 (it's called Charge Stun btw)
[12809] = {duration = 5, drCategory = &Stun&},
-- Concussion Blow
[46968] = {duration = 4, drCategory = &Stun&},
-- Shockwave
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
Update addon please, thank you
A Murloc Raider
Forum posts: 4
File comments: 84
Uploads: 8
Hm, the stun display doesn't seem to work correctly, I only see myself and our prot warrior's shockwave.
A Theradrim Guardian
Forum posts: 64
File comments: 132
Uploads: 6
Originally posted by hankthetank There is no config. You can edit the code though.
Well, now there is one. Updated for 4.0.1
A Theradrim Guardian
Forum posts: 64
File comments: 132
Uploads: 6
Originally posted by Vanderdander
how do u hide the bar
I should add a slash command I guess. As for now just deactivate this addon while not raiding the LK.
Originally posted by creepy_inc
Is there a way to edit/config LK warning?
There is no config. You can edit the code though.
This line sets the size of the warning icon (lkwarning.lua)
warning:SetSize(256, 256)
Position of the icon (lkwarning.lua)
warning:SetPoint(&CENTER&, UIParent, &CENTER&)
Transparency of the icon (animation.xml)
1.0 = 0% -& 100% at thr start of the animation
-1.0 = 100% -& 0% for the fade out part
&Alpha order=&1& change=&1.0& duration=&0.4& /&
&Alpha order=&8& change=&-1.0& duration=&0.4& /&
So if you want the icon to be half transparent just change the values to 0.5 and -0.5
Mute all WoW Sounds and set the volume of the warning sound (lkwarning.lua)
SetCVar(&Sound_MasterVolume&, &1.0&)
SetCVar(&Sound_SFXVolume&, &0.0&)
SetCVar(&Sound_MusicVolume&, &0.0&)
SetCVar(&Sound_AmbienceVolume&, &0.0&)
Delete these lines if you don't want the addon to turn up the volume of the warning sound + mute everything else
This plays the sound file (lkwarning.lua)
PlaySoundFile(&Interface\\Addons\\lkwarning\\media\\warning.mp3&)
delete the line for no sound at all
Full screen glow effect (lkwarning.lua)
fullscreenglow.animation:Play()
fullscreenglow.animation:Stop()
Delete those lines to disable the full screen glow effect
Completly disable certain warning (lkwarning.lua)
Delete....
warn(L.warningdefile)
to disable defile warnings or......
warn(L.warningtrap(UnitName(&raid& .. i .. &targettarget&)))
for trap warnings.
Last edited by hankthetank : 06-13-10 at .
Join Date: Not Yet
Forum posts: 0
File comments: 0
Uploads: 0
Is there a way to edit/config LK warning?
A Kobold Labourer
Forum posts: 0
File comments: 50
Uploads: 0
how do u hide the bar
A Cyclonian
Forum posts: 42
File comments: 114
Uploads: 3
Oh yea I just noticed, dunno what caused it to wipe the list a few attempts ago.
A Theradrim Guardian
Forum posts: 64
File comments: 132
Uploads: 6
Originally posted by Guardix
Wouldn't it be smarter to make the stun module ask to reset when you leave combat, instead of resetting it right away. It might be handy to analyze the stuns after the failed attempt.
It resets when you enter combat again.
A Cyclonian
Forum posts: 42
File comments: 114
Uploads: 3
Wouldn't it be smarter to make the stun module ask to reset when you leave combat, instead of resetting it right away. It might be handy to analyze the stuns after the failed attempt.
Last edited by Guardix : 06-07-10 at .
A Deviate Faerie Dragon
Forum posts: 11
File comments: 30
Uploads: 0
why r u so cool?
A Wyrmkin Dreamwalker
Forum posts: 56
File comments: 62
Uploads: 1
Looks really nice, excited to try this tonight.
A Theradrim Guardian
Forum posts: 64
File comments: 132
Uploads: 6
frFR, esES and ruRU are untested yet. If you want zhCN, zhTW or koKR support pm me for translation offers.
Last edited by hankthetank : 06-07-10 at .
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