for the king存档在线合作能存档吗

& [为了吾王|For The King|免安装绿色版|解压缩即玩][EN] ...
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UID7880524主题阅读权限50帖子精华0积分13565金钱45465 荣誉377 人气1646 在线时间65535 小时评议0
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游戏名称:为了吾王
英文名称:For The King
游戏类型:策略战棋SLG
游戏制作:IronOak Games
游戏发行:IronOak Games
游戏平台:PC
游戏语言:英文
发售日期:
游戏专题:
【游戏介绍】
  《For The King》是由IronOak Games开发制作并发行的一款回合制的策略战棋游戏,国王死了,被一个未知的袭击者杀害了。现在和平安宁的王国陷入了混沌。由于无处可转,女王已经绝望地恳求土地上的市民联合起来,帮助她阻止即将到来的厄运。智慧你的部队,一个明智的策略可能意味着生与死的区别。
【游戏截图】
【游戏配置】
推荐配置
操作系统:& & & & 暂未公布
处理器 :& & & & 暂未公布
图形显卡:& & & & 暂未公布
内存容量:& & & & 暂未公布
硬盘空间:& & & & 暂未公布
操作系统:& & & & Windows 7
处理器 :& & & & 1.4 GHZ dual core CPU
图形显卡:& & & & 256 MB GeForce 8800, Radeon 3850, or Intel HD 3000
内存容量:& & & & 4 GB RAM
硬盘空间:& & & & 需要 2 GB 可用空间
【游戏安装说明】开始游戏或者解压缩游戏时候注意关闭杀毒软件,防止误杀免DVD文件
1. 用WINRAR软件解压缩游戏到硬盘上
2. 开始游戏
【游戏下载】
百度网盘下载(推荐安装使用"" 批量下载,在百度链接页面上点下载,点高速下载即可)
复制ED2K链接地址,然后在迅雷或电驴下载
ed2k://|file|For.The.King.Green.Edition-Ali213.rar|f131fdc5f74fc48fece8dfacc6efc3f|/复制代码
游侠网官方 新浪微博,欢迎大家收听:
PC游戏年鉴,收录最好的中文硬盘版:
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Lv.2游侠会员, 积分 6, 距离下一级还需 194 积分
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多谢分享。。。。
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支持一下。
UID7556838主题阅读权限20帖子精华0积分35金钱884 荣誉0 人气0 在线时间422 小时评议0
Lv.2游侠会员, 积分 35, 距离下一级还需 165 积分
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所发生的速度
UID8932508主题阅读权限20帖子精华0积分74金钱3813 荣誉0 人气0 在线时间896 小时评议0
Lv.2游侠会员, 积分 74, 距离下一级还需 126 积分
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支持游侠~!~!~!
UID906128主题阅读权限60帖子精华0积分3175金钱9871 荣誉1 人气27 在线时间4140 小时评议0
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好像不错~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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UID主题阅读权限20帖子精华0积分30金钱783 荣誉0 人气0 在线时间229 小时评议0
Lv.2游侠会员, 积分 30, 距离下一级还需 170 积分
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支持一下啊, 感谢分享
UID2105798主题阅读权限30帖子精华0积分210金钱5195 荣誉0 人气0 在线时间2397 小时评议0
Lv.3游侠中级会员, 积分 210, 距离下一级还需 290 积分
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thx for share
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來下載啦~~
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thx for share
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看看游戏多大
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这可是神作啊!
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超感謝大大分享阿~~~~~&^&
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看这不错& && && && && && &
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Languages:
Full Audio
Portuguese-Brazil
Simplified Chinese
Traditional Chinese
Includes 6 Steam Achievements
Title: For The King
Genre: , , , ,
Developer:
Publisher:
Release Date: 28 Feb, 2017
What the developers have to say:
Why Early Access?
&For the King has been in development for over 2 years during which time we’ve had a successful Kickstarter campaign along with an extended closed beta for our backers. This has produced a fun game with a high degree of variety, polish, and stability. We now feel that the game is ready to be played by the public, especially those willing to help shape the game through their feedback and suggestions. If you’re willing to put up with the occasional bug or balancing issue in trade for being a part of the development process, then Early Access is for you. If you would prefer a perfectly balanced bug free experience then we suggest waiting until the final version.&
Approximately how long will this game be in Early Access?
&The goal is to be in Early Access for roughly 6 months (give or take a few months). The length of time will largely depend on community feedback and requested features.&
How is the full version planned to differ from the Early Access version?
&The full version will add support for a balanced 2 player adventure (currently only the single player and 3 player coop adventures have been balanced). New loot and equipment, including the majority of Kickstarter Backer items will be slowly introduced throughout Early Access. The final version will also contain the Frost Realm and Jungle Realm, along with new enemies and encounters. We’ll also be unlocking several Points of Interest like the Warrior’s Arena, The Mage Dungeon, The Water Temple, and more.In addition, we'll also be adding support for Steam Trading Cards, Steam Achievements, Cloud Saves and language support for French, Spanish, German, Italian, and possibly Russian.&
What is the current state of the Early Access version?
&The core adventure is complete from beginning to end and the first couple Acts have received significant polish and balancing. Currently only the single player and 3 player coop adventures have been tuned. All cooperative modes can be played both locally and online. There are still some rough edges which we’ll be polishing based on your feedback and we’ll be adding new content up to and beyond our full release. The Lore Store (which contains persistent unlockables) is functioning but will grow significantly in size prior to full release.&
Will the game be priced differently during and after Early Access?
&The game will be full price after Early Access so gather your party and take advantage of our EARLY ACCESS DISCOUNT!&
How are you planning on involving the Community in your development process?
&IronOak Games has been working with it’s community since we Kickstarted For The King over a year and a half ago. We value feedback and suggestions more than anything else and will be in constant communication with players on our forums, on the discussion boards and various other outlets. We’ve already implemented many great ideas from our backers and can’t wait to hear more from our extended family. You might even have an adventure or two together with us online!&
Buy For The King
Recent updates
13 September
Hello adventurers. Some basic hotfix of issues today. Our next update will contain new features / polish. Stay tuned.ChangesMaxed skills will display with a different color (the 95 cap)FixesFixed an issue where Scourges could activate, and Chaos could increment while in a dungeonFixed an issue where in the event of a critical being the outcome: an enemy or a player would override being shockedFixed some layout issues with 16*10 ratiosIn rare occurrences: if a sidequest could not find a suitable location: the game could hard freezeDeclans Bow now has 4 slots, as intended and additional attacksThe Chaos Blade item card is now centeredIf you resumed a game while in a balloon, and your balloon was over a cave or other POI: then the POI would be destroyed and inaccessibleThe QuarterStaff is now properly configured and should not cause crashesIn the event that a character runs or flees from battle: he will no longer be considered for the item distribution pool. This would previously cause confusion and item loss when &passing& to a non-existent characterFixed an issue where in a certain unlucky layout of belt items: it could become impossible to select the items in the second layer of the beltFixed bug that was allowing high level overworld encounters to spawn - for example: players could get an encounter that would grant them a 25 damage broadsword at level 0If the tutorial was on: being ambushed by the Kraken would freeze the gameFixed some navigation issues in the Display Menu as well as the Save Game menu when using the controllersMay RNGesus smile upon you.
8 September
Hey all - some more juicy fixes have been added. Thanks for all your reports, they've been immensely helpful. It's been a trying feat to sort through all the bugs, but with all the reports: we've been able to identify the ones with the greatest impact due to the number of similar reports. We're happy to say we've taken care of most of the worst offenders. We also have added some more logging to help us locate some that have proven troublesome.ChangesThe Party Buffs are now simply applied across the board - they would only apply in combat to characters involved in that combat, but this proved difficult to communicate, and people assumed the buffs were not workingPathing: When moving about the world, your characters will now do their best to avoid problems. eg: Poison land, curse, chaos etc...Adjusted UI (font sizes) to work better with various languagesOptimizations made to some particle systemsFixesFixed an issue where time would pass in a dungeonFixed an issue where players could sell an item in any room in a dungeon as long as there was a merchant in that dungeonIn some circumstances: casting particular type of spell could crash the game if the player had the tutorial enabled In some cases: player characters would flee from combat but without a valid flee hex, and the game would soft lockThe Cowards Clover now properly does not permit combat actions after useHarazuel now shows a dungeon progress barRare occurrence when dieing to a scourge: the player would get stuck on the dead characters turnRare occurrence when focus could not be used on a Chaos GeneratorFixed a resume game issue where if the game was terminated in the case of an unplanned disconnect: the game could not be resumedHappy weekend!
Report bugs and leave feedback for this game on the discussion boards
Early Access is Now Live
Adventure Awaits! For The King is now available for Early Access. Check back often for updates, new content, and other related news. Please visit the Official Forums for more details on build notes, feedback, tips and tactics. Happy Adventuring!
About This Game
The King is dead, murdered by an unknown assailant. Now the once peaceful kingdom of Fahrul is in chaos.With nowhere left to turn and stretched beyond her means, the queen has put out a desperate plea to the citizens of the land to rise up and help stem the tide of impending doom. Set off with your make-shift party, either single player, local, or online co-op. Choose to split your party up and cover more ground, or stick together for protection. A sound strategy can mean the difference between life and death.For The King is a challenging blend of Strategy, JRPG Combat, and Roguelike elements. Each play through is made unique with procedural maps, quests, and events. Brave the relentless elements, fight the wicked creatures, sail the seas and delve into the dark underworld. None before you have returned from their journey. Will you be the one to put an end to the Chaos?Fight and die as a party in fast paced and brutal turn-based combat using a unique slot system for attacks and special abilities. Find and gather herbs for your trusty pipe to heal your wounds and cure your maladies. Set up safe camps or brave the horrors that nightfall brings.Just remember adventurer, you do this not for the riches or fame but for your village, for your realm, For The King!
System Requirements
Minimum:OS: Windows 7Processor: 1.4 GHZ dual core CPUMemory: 4 GB RAMGraphics: 256 MB GeForce 8800, Radeon 3850, or Intel HD 3000DirectX: Version 9.0cStorage: 2 GB available space
Recommended:OS: Windows 7, 8, or 10Processor: 2 GHZ quad core CPUMemory: 8 GB RAMGraphics: 1 GBDirectX: Version 9.0cStorage: 2 GB available space
Minimum:OS: Mac OS XProcessor: 1.4 GHZ dual core CPUMemory: 4 GB RAMGraphics: 512 MB Discrete GPUStorage: 2 GB available space
Recommended:OS: Mac OS XProcessor: 2 GHZ quad core CPUMemory: 8 GB RAMGraphics: 1 GB Discrete GPUStorage: 2 GB available space
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游戏介绍:
《为了吾王(for the king)》这款角色扮演游戏除了玩家自己体验剧情外还支持联机进行游玩,联机游玩会让玩家体验更多的乐趣,玩家可以与小伙伴们合作战斗,当然你也可以坑你的伙伴们,为了方便,这里提供联机补丁。
为了吾王联机说明
要用STEAM平台。
登录STEAM后,直接在游戏目录启动游戏。
主机在进入再邀请STEAM好友
为了吾王简介
国王死了,由一个未知的袭击者杀害。现在和平安宁的王国fahrul是混沌。由于无处可转,伸出了超越她的手段,女王已经绝望地恳求土地上的市民起来,帮助阻止即将到来的厄运.。出发与您的轮班党,无论是单人或在线合作社,史诗般的追求,找到什么答案,你可以。勇敢无情的元素,打击邪恶的生物,航行大海和深入黑暗的黑社会。在为国王,每一个回合事宜。发现新的地点对成功至关重要。选择分裂你的党和覆盖更多的地面,或粘在一起保护。一个明智的策略可能意味着生与死的区别。战斗和死亡作为一个党在快节奏和残酷的回合制战斗使用独特的插槽系统的攻击和特殊能力。发现和收集草药你信赖的管治愈你的伤口,治愈你的疾病。建立安全营或勇敢的恐怖,夜幕降临了。收集知识,并使用它的战略和持久解锁的奥秘和力学的地方,你发现。收集小饰品和金银财宝,将帮助你在你的追求。但记住的冒险家,你这样做不是为了财富或名声但你的村庄,你的境界,为国王!
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游戏平台:
游戏类型:动作策略角色扮演
游戏版本:中文版
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昨天半夜看到朋友在联机玩这个,顺手买了一个和他们玩到了4点
游戏本身的质量只能说中上吧,玩到后面有点单调,加上半夜父母在隔壁睡觉不能太激动,导致后半部分有点昏昏欲睡...
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